using System;

// 2022-01-08 22:35:35.209621200 UTC

namespace hazedumper
{
    public static class netvars
    {
        public const Int32 cs_gamerules_data = 0x0;
        public const Int32 m_ArmorValue = 0x117CC;
        public const Int32 m_Collision = 0x320;
        public const Int32 m_CollisionGroup = 0x474;
        public const Int32 m_Local = 0x2FCC;
        public const Int32 m_MoveType = 0x25C;
        public const Int32 m_OriginalOwnerXuidHigh = 0x31D4;
        public const Int32 m_OriginalOwnerXuidLow = 0x31D0;
        public const Int32 m_SurvivalGameRuleDecisionTypes = 0x1328;
        public const Int32 m_SurvivalRules = 0xD00;
        public const Int32 m_aimPunchAngle = 0x303C;
        public const Int32 m_aimPunchAngleVel = 0x3048;
        public const Int32 m_angEyeAnglesX = 0x117D0;
        public const Int32 m_angEyeAnglesY = 0x117D4;
        public const Int32 m_bBombDefused = 0x29C0;
        public const Int32 m_bBombPlanted = 0x9A5;
        public const Int32 m_bBombTicking = 0x2990;
        public const Int32 m_bFreezePeriod = 0x20;
        public const Int32 m_bGunGameImmunity = 0x9990;
        public const Int32 m_bHasDefuser = 0x117DC;
        public const Int32 m_bHasHelmet = 0x117C0;
        public const Int32 m_bInReload = 0x32B5;
        public const Int32 m_bIsDefusing = 0x997C;
        public const Int32 m_bIsQueuedMatchmaking = 0x74;
        public const Int32 m_bIsScoped = 0x9974;
        public const Int32 m_bIsValveDS = 0x7C;
        public const Int32 m_bSpotted = 0x93D;
        public const Int32 m_bSpottedByMask = 0x980;
        public const Int32 m_bStartedArming = 0x3400;
        public const Int32 m_bUseCustomAutoExposureMax = 0x9D9;
        public const Int32 m_bUseCustomAutoExposureMin = 0x9D8;
        public const Int32 m_bUseCustomBloomScale = 0x9DA;
        public const Int32 m_clrRender = 0x70;
        public const Int32 m_dwBoneMatrix = 0x26A8;
        public const Int32 m_fAccuracyPenalty = 0x3340;
        public const Int32 m_fFlags = 0x104;
        public const Int32 m_flC4Blow = 0x29A0;
        public const Int32 m_flCustomAutoExposureMax = 0x9E0;
        public const Int32 m_flCustomAutoExposureMin = 0x9DC;
        public const Int32 m_flCustomBloomScale = 0x9E4;
        public const Int32 m_flDefuseCountDown = 0x29BC;
        public const Int32 m_flDefuseLength = 0x29B8;
        public const Int32 m_flFallbackWear = 0x31E0;
        public const Int32 m_flFlashDuration = 0x10470;
        public const Int32 m_flFlashMaxAlpha = 0x1046C;
        public const Int32 m_flLastBoneSetupTime = 0x2928;
        public const Int32 m_flLowerBodyYawTarget = 0x9ADC;
        public const Int32 m_flNextAttack = 0x2D80;
        public const Int32 m_flNextPrimaryAttack = 0x3248;
        public const Int32 m_flSimulationTime = 0x268;
        public const Int32 m_flTimerLength = 0x29A4;
        public const Int32 m_hActiveWeapon = 0x2F08;
        public const Int32 m_hBombDefuser = 0x29C4;
        public const Int32 m_hMyWeapons = 0x2E08;
        public const Int32 m_hObserverTarget = 0x339C;
        public const Int32 m_hOwner = 0x29DC;
        public const Int32 m_hOwnerEntity = 0x14C;
        public const Int32 m_hViewModel = 0x3308;
        public const Int32 m_iAccountID = 0x2FD8;
        public const Int32 m_iClip1 = 0x3274;
        public const Int32 m_iCompetitiveRanking = 0x1A84;
        public const Int32 m_iCompetitiveWins = 0x1B88;
        public const Int32 m_iCrosshairId = 0x11838;
        public const Int32 m_iDefaultFOV = 0x333C;
        public const Int32 m_iEntityQuality = 0x2FBC;
        public const Int32 m_iFOVStart = 0x31F8;
        public const Int32 m_iGlowIndex = 0x10488;
        public const Int32 m_iHealth = 0x100;
        public const Int32 m_iItemDefinitionIndex = 0x2FBA;
        public const Int32 m_iItemIDHigh = 0x2FD0;
        public const Int32 m_iMostRecentModelBoneCounter = 0x2690;
        public const Int32 m_iObserverMode = 0x3388;
        public const Int32 m_iShotsFired = 0x103E0;
        public const Int32 m_iState = 0x3268;
        public const Int32 m_iTeamNum = 0xF4;
        public const Int32 m_lifeState = 0x25F;
        public const Int32 m_nBombSite = 0x2994;
        public const Int32 m_nFallbackPaintKit = 0x31D8;
        public const Int32 m_nFallbackSeed = 0x31DC;
        public const Int32 m_nFallbackStatTrak = 0x31E4;
        public const Int32 m_nForceBone = 0x268C;
        public const Int32 m_nTickBase = 0x3440;
        public const Int32 m_nViewModelIndex = 0x29D0;
        public const Int32 m_rgflCoordinateFrame = 0x444;
        public const Int32 m_szCustomName = 0x304C;
        public const Int32 m_szLastPlaceName = 0x35C4;
        public const Int32 m_thirdPersonViewAngles = 0x31E8;
        public const Int32 m_vecOrigin = 0x138;
        public const Int32 m_vecVelocity = 0x114;
        public const Int32 m_vecViewOffset = 0x108;
        public const Int32 m_viewPunchAngle = 0x3030;
        public const Int32 m_zoomLevel = 0x33E0;
    }
    public static class signatures
    {
        public const Int32 anim_overlays = 0x2990;
        public const Int32 clientstate_choked_commands = 0x4D30;
        public const Int32 clientstate_delta_ticks = 0x174;
        public const Int32 clientstate_last_outgoing_command = 0x4D2C;
        public const Int32 clientstate_net_channel = 0x9C;
        public const Int32 convar_name_hash_table = 0x2F0F8;
        public const Int32 dwClientState = 0x589FC4;
        public const Int32 dwClientState_GetLocalPlayer = 0x180;
        public const Int32 dwClientState_IsHLTV = 0x4D48;
        public const Int32 dwClientState_Map = 0x28C;
        public const Int32 dwClientState_MapDirectory = 0x188;
        public const Int32 dwClientState_MaxPlayer = 0x388;
        public const Int32 dwClientState_PlayerInfo = 0x52C0;
        public const Int32 dwClientState_State = 0x108;
        public const Int32 dwClientState_ViewAngles = 0x4D90;
        public const Int32 dwEntityList = 0x4DD0AB4;
        public const Int32 dwForceAttack = 0x3200FC4;
        public const Int32 dwForceAttack2 = 0x3200FD0;
        public const Int32 dwForceBackward = 0x3201018;
        public const Int32 dwForceForward = 0x320100C;
        public const Int32 dwForceJump = 0x527A9AC;
        public const Int32 dwForceLeft = 0x3201024;
        public const Int32 dwForceRight = 0x3201030;
        public const Int32 dwGameDir = 0x628780;
        public const Int32 dwGameRulesProxy = 0x52EDA2C;
        public const Int32 dwGetAllClasses = 0xDDEA8C;
        public const Int32 dwGlobalVars = 0x589CC8;
        public const Int32 dwGlowObjectManager = 0x5318E50;
        public const Int32 dwInput = 0x5222088;
        public const Int32 dwInterfaceLinkList = 0x961934;
        public const Int32 dwLocalPlayer = 0xDB558C;
        public const Int32 dwMouseEnable = 0xDBB120;
        public const Int32 dwMouseEnablePtr = 0xDBB0F0;
        public const Int32 dwPlayerResource = 0x31FF350;
        public const Int32 dwRadarBase = 0x520582C;
        public const Int32 dwSensitivity = 0xDBAFBC;
        public const Int32 dwSensitivityPtr = 0xDBAF90;
        public const Int32 dwSetClanTag = 0x8A290;
        public const Int32 dwViewMatrix = 0x4DC23B4;
        public const Int32 dwWeaponTable = 0x5222B6C;
        public const Int32 dwWeaponTableIndex = 0x326C;
        public const Int32 dwYawPtr = 0xDBAD80;
        public const Int32 dwZoomSensitivityRatioPtr = 0xDC0BD0;
        public const Int32 dwbSendPackets = 0xD9372;
        public const Int32 dwppDirect3DDevice9 = 0xA5050;
        public const Int32 find_hud_element = 0x2D3A46E0;
        public const Int32 force_update_spectator_glow = 0x3B7F1A;
        public const Int32 interface_engine_cvar = 0x3E9EC;
        public const Int32 is_c4_owner = 0x3C4F10;
        public const Int32 m_bDormant = 0xED;
        public const Int32 m_flSpawnTime = 0x103C0;
        public const Int32 m_pStudioHdr = 0x2950;
        public const Int32 m_pitchClassPtr = 0x5205AC8;
        public const Int32 m_yawClassPtr = 0xDBAD80;
        public const Int32 model_ambient_min = 0x58D03C;
        public const Int32 set_abs_angles = 0x1E5010;
        public const Int32 set_abs_origin = 0x1E4E50;
    }
} // namespace hazedumper
